2/ Why so hard to displace? Among other things, users who buy into app ecosystems have serious sunk and switching costs. What's more, people usually only participate in one at a time. For more, see: https://t.co/8P4ly5dr4X
— Nathaniel Whittemore (@nlw) August 31, 2018
4/ Can we design crypto games/collectibles so popular/interesting/successful that they actually either a) put pressure on app stores to be more flexible in their commission fees or b) inspire people to Switch ecosystems? Feels a ways off, but what do my NFT friends think?
— Nathaniel Whittemore (@nlw) August 31, 2018
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